

One side-quest mentioned below deals with this. However, the scary part comes with the appearance of Volatile nests, dark rooms, caves, tunnels, and even buildings filled with mounds of corpses, and the volatiles are created from these.


The "Harran Virus" is a biological weapon created by the GRE that is extremely advanced, mutating people into a variety of zombies including virals, toads, goons, volatiles, demolishers, screamers, bombers, and several variations of the zombies.These foes are virtually guaranteed to be fatal JumpScares several times before the player's muscle memory develops the correct reflex for the situation. which will ensure death if the enemy appearing is a bomber. It doesn't help that the game trains a player up to this point to kick or slash at enemies that suddenly appear in close quarters.Your very first encounter with one of these beasts is in an abandoned building, triggering a brief cutscene in which main protagonist Crane is surprised by a bomber and almost killed by its explosion.
